Thursday, January 18, 2007

Introduction

Hi, my name is Brian Roberts. I am one of the founders of QuadriSpace, a leader in 3D publishing software. I will be one of the contributors to this blog.

"The 3D Pub" is coming online in order to share ideas and offer opinions about leveraging 3D models for non-engineering uses. Specifically, this blog will focus on using 3D models (that already exist) to create graphics, animations and complete documents.

You might ask, "Aren't there enough 3D CAD blogs out there?"... Well sure there are, but these blogs tend to focus on engineering problems, design issues, what version of SolidWorks is best, why they dislike Autodesk this week, and so on. This is all useful information if you are trying to design a product, choose a CAD system, or learn how to use 3D CAD... but what happens after design? The questions you are sure to ask include...
  • How do I get my products assembled?
  • How do we put together our documentation?
  • How can we improve customer support?
  • How can our customers better identify and order spare parts?
  • How do we present prototypes of our products for market validation?
These questions are not answered by a typical 3D CAD blog (nor are they solved using 3D CAD software). This is where 3D Publishing takes over and where "The 3D Pub" discussions start.

For 3D Publishing, the fundamental question is: Are we doing everything we can to leverage our existing 3D to meet our business goals? When we ask this question, the answer for most companies is "not even close but we'd like to get there" or "I didn't know there were ways to use 3D after design". As you might assume, many haven't even considered how the reuse of 3D can impact the bottom-line. Have you? It's more dramatic than you might think, so I hope you will continue to check back and join me in the coming months as we discuss customer uses, product tips, industry solutions and more on the "The 3D Pub"!

5 Comments:

At January 20, 2007 1:16 PM , Blogger Jeff said...

I've been a huge proponent of using 3D for things other than design. At the last company I worked for, I began using it for the parts manuals. Many customers appreciated the additional clarity. I'm looking forward to reading more of your posts.

 
At January 22, 2007 4:06 PM , Anonymous Anonymous said...

Keep up the blogging ..good stuff.

 
At January 23, 2007 1:37 AM , Blogger Michael said...

At 60 years of age - having been an Air Traffic Contoller for the first 20 years of my career, involved literally in 3D spatial manipulation - I have spent the last 22 years of my working life in the development of multimedia communications solutions. As well as advanced user interfaces, 16.9 million colour resolution, 1080i HDTV simulation, high speed (500MB/sec) communications et al - U3D and its multiferious applications in the field of interactive televisual communications will eventually be seen as of paramount significance.

 
At January 23, 2007 7:19 AM , Blogger Art said...

Our parts, assembly and installation instructions are all done on paper created in desktop publishing software that now seems antiquated when you see what 3D can do. Our engineers use Solid Works 2007 exclusively. However, while I can use their models to create line drawings I'm finding I'm at the mercy of our vendors to supply graphics for components that are not in 3D. Bitmaps and JPEGS just don't cut the mustard and I'm really banging my head on a wall trying to figure out a perfect bridge between the 3D environment and the 2D our vendors supply. If anyone has any thoughts, I'm open to suggestions. I know for one thing, I'm going to take a long look at Quadrispace software to see what I can do.
Thanks,
Art

 
At January 24, 2007 11:38 PM , Blogger ar4dwww said...

hi,Brian:
l like your blog,hope you can post more your experience in this blog share with more users.Your user AR4D

 

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